A few days ago a client asked me to improve their VR app adding the ability for the user to grab the clothes using their virtual hands.
The app runs on Oculus Quest and uses the OBI Cloth simulation.
I studied a demo provided by OBI, where you could pinch the cloth using the mouse, and adapted it to my needs using the pinch event from the Oculus Hand.
I’ve added colliders on the hand’s bones and took the demo ball from an OBI example using the default settings, so the gap between the fingers and the cloth can be reduced by updating the cloth settings.