Hi, I’m Daniele,
and I am an experienced Unity developer based in London.
With a decade of expertise under my belt, I have been developing prototypes, software, games, and interactive experiences using Unity.
I’m very interested in exploring all the possibilities of AR, VR, and XR technologies using AR Foundation and Oculus frameworks.
Additionally, I’m proficient in Maya, including 3D modeling, rigging, and animation.
During my free time, I enjoy indulging in hobbies such as skating and playing with my RC monster truck.
Currently, I am seeking freelance opportunities, so please don’t hesitate to contact me.
Softwares:
Unity3D, Maya, 3DS Max
Photoshop
After Effects, Premiere
ZBrush, xNormal
MudBox, Blender, 3D Coat
Nuke, PFTrack
Techniques:
Modelling, Rigging, Skinning,
Texturing, UV Mapping
Compositing, Lighting
Camera Tracking
Rendering Maya
(Mental-ray, V-Ray)
Languages:
C#
Java/Javascript
Python, MEL (Maya scripting)
HTML, DHTML, XML, CSS
PHP, SQL
ASP, ASP.Net, VB .NET